![]() I love the idea of Diablo III on consoles. For their part Blizz promised to work with me and get me reinstated, it never worked out for one reason or another (mainly because I don’t have much time for games that I’m not reviewing) and here we are today with the Xbox One edition of the game. ![]() And then something got between me and my dungeon-crawling – my account got unceremoniously hacked and I was locked out. Not even laggy play (in single player, oy) on my then crappy home internet could dissuade me from plumbing the depths of the dark gothic world that developer Blizzard had created. Personally, while I had only a passing interest in the original Diablo, I loved Diablo II to death (Necromancer FTW), so I was more than a little excited to dive into D3. ![]() Still though, Diablo as a series made it’s name in single-player play and that’s just the way most people seem to like to remember it. To be fair, D3 had plenty of online elements, the auction house (where you could grab gear for in-game or real-world cash (now cancelled and offline for good) and four player multiplayer, in which four adventurers could take on the adventure as a party. The game was online only right out of the box and I personally know more than a few gamers who found that to be a somewhat odd choice, especially since D3 is mostly a single-player (and therefore decidedly offline) experience. Diablo III came out originally on the PC where, famously, it had a bit of a rocky launch. The Ultimate Evil Edition plays out in five actsĭepending on your preferences, you may have already played this game. The Ultimate Evil edition of Blizzard’s latest action/RPG clickfest comes to consoles with an excellent translation.
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